as near as I can tell from fans it’s all about 2B’s ass.
(I bought it on release, thought “cool game, very cinematic” and then watched the online fandom get… real bad real fast).
as near as I can tell from fans it’s all about 2B’s ass.
(I bought it on release, thought “cool game, very cinematic” and then watched the online fandom get… real bad real fast).
Is that code for “I looked at the community photos shared on Steam”. …because doing so will have you come to the same conclusion.
Otherwise, there are at least a handful of trustworthy game reviewers to tell you if it’s all about the bottoms or if there’s an actual game there. ![]()
Oh like I said I own it and like it myself - but yes, the community around the game went on a different path.
I know, I was only joking with you about reviewers because of that other thread.
I think this game is considered a hack & slash, but I could be remembering it wrong, and I just haven’t tried that game style yet, though I do own the first Hades, which I’ve yet to play.
Ahh got it ![]()
So this month I have been mercilessly sucked in by World of Warships: Legends, of all things. Taking a break from Destiny 2’s (outstanding) Star Wars crossover.
I’m looking forward to Aces of Thunder next month. Looks like it could be a fun flying game, but time will tell.
Yeah, I was interested for the philosophy of mind and existentialism meditations part. ![]()
I actually just got back into gaming after a couple years off- first dive back into XBox (Series S) since the 360. Ironically the first game I bought was RDR2 and I’ve been playing through that as a means to relax, Battlefield 6 when I feel like getting mad at myself for being terrible at FPS/ multiplayer. I grabbed the new Fallout as well but finding that RPGs aren’t really my thing.
The whole foray is rather tenuous, though, as life is … pressing, constantly. But, I’ve found I have a tendency to “operationalize”/ “systematize” my hobby pursuits (read: signal chains lol) so video games strike me as a total “type B” pursuit where I can just wind down
I wouldn’t give up on RPGs based on Fallout. RDR2 is an RPG. The Witcher is. Cyberpunk is. Baldur’s Gate is. …and they all vary. If you like Battlefield 6 you might also like Arc Raiders. I heard that multiplayer extraction shooter is very co-operative.
Marathon is about to drop as well. I was a huge fan of the original games and even though the new one is an extraction shooter it’s maintaining lore and some stylistic elements from the originals.
One of my buddies is huge into Cyberpunk, but I’ve been resistant, though perhaps I’ll have to give it a whirl.
It’s the best game that I’ve played since at least the first couple Mass Effect games. Possibly KOTOR.
It will be hard to top KotOR and KotOR 2 for me but… yeah. 2077 is outstanding and Phantom Liberty is even better than the main story in ways.
A lot of studios seem focused on making an easy Fortnite-like success, based on the extraction shooter formula. Few succeed. I’ll wait a few weeks after Marathon launches before I decide on that one, but I like the latest look of that world though.
I like Bungie’s devotion to deep lore and scifi themes. I’ve been a fan since the early 90s.
I play mostly sim racing games, usually LMU, ACC, or RRRE. Many hours spent on Nürburgring Nordschleife and Circuit de la Sarthe (Le Mans), usually on a Porsche 911 GT3.
Killing time waiting for Resident Evil 9 to come out in about a month, and didn’t want to buy anything, so I’m finally doing Hellblade: Senua’s Sacrifice, about a warrior who goes to hell to retrieve her boyfriend’s soul. Or at least I think it’s his soul, I just now got to Hell and haven’t found him yet. I have the second one as well for after (Game Pass has it, rather) so I should be good for minute.
I’m (I think) about 75% through the first one, as a guess, and it’s really good, I’d give it a 7.5 - 8. The pacing is a little off due to the way in which the lore drops (IMHO), but the combat is rather nice. It’s intuitive enough that while there’s no HUD it’s still easy to pick up, and smooth, satisfying. The main character is interesting. She has mental illnesses, and while the voices in her head are a bit melodramatic in presentation (for me anyway, as someone who is schizoaffective (medicated) and has a few too many voices of my own so I’ve got some experience in that regard) it’s also very on the nose in many ways, and hey, representation!
Man I loved Senua’s Sacrifice. I’ve got the 2nd and haven’t started yet. I should do that! Thanks for the reminder.
I love how much care they put into working with people with altered perceptions of reality to craft Senua’s view of the world around her and how they used those altered perceptions to craft some cool puzzles.
Here’s a spoiler-free review, having just wrapped it up:
Overall feeling: Liked it, didn’t love it
Narrative: It didn’t feel like a continuation of Senua’s story. It felt like they did well on the first one, then sat down and asked themselves, “What else can we do with Senua?” There’s very little throughline. Her father remains a huge figure in her thoughts. The voices feel less important to her character though, and her mother is hardly mentioned. Dillion is not a figure at all. The characters you meet along the way feel underutilized. You meet them, they give you some exposition as you traverse, and then they basically just follow you along the rest of the way after they say their lines. There’s one whole section where it felt like they cut something out, but I won’t get into details. The ending of the narrative is satisfying once you realize what’s going on, but there isn’t enough diagetic support to really make you feel like you for sure know what’s going on.
Combat: I was turned off by the combat at first. It’s a lot heavier than the first one, but I grew to enjoy it after I got the hang of it, by mid-point I was fine. The animations during the combat are very weighty and it feels good when you pull off combos and the like. Focus is MUCH more important in this one.
Pacing: The pacing suffers from the same problem as the first one, being as it’s interrupted often by a collectible (2 collectibles this time, actually) that you have to explore a tiny bit for, but exploring usually doesn’t pay off, only once in a while, and that makes exploration boring. Basically, 90% of the collectibles just come up along your path, but 10% are hidden around corners and such, so you have to check every nook and cranny, but 9 times out of 10, there’s nothing there. There’s also a LOT of walking from one place to the next between things happening. Much more than the first one.
Puzzles: The puzzles were fine, some were very clever. Nothing very frustrating though, and at least one felt like they were padding the length of the game.
Graphics: Good lord, stunning, zero notes. The photogrammetry is incredible.
I found it worth playing, just not as good as the first entry. Have you ever played a great game, then there was a DLC that just felt like a short, random side mission starring your main character? It was like that for me. I seem pretty negative in this review, but it’s still a good experience. I would play another Senua game.
Started friday evening with Final Fantasy 7 Remake and I´m already through half of it. This is my first FF game (exept for a Nintendo DS game when I was a kid, played for 20 min and then stopped because it was boring).
So far I really enjoy the game, the graphics are fantastic, story is alright and I´m looking forward how it unfolds more. Cloud has very often headaches with halluziantions, I wish we would get some more lore drops.
Yesterday I played the part with Clouds transformation in the wall city and I howled, it was so funny XD. Felt more like a Yakuza substory than a main quest in FF XD
Glad that there will be another part I can just jump right into after finishing the game + the prequel Crisis Core.